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2.3.4A mod for Stardew Valley 1.6

SDV
Radiance

Cinematic graphics for Stardew Valley. It works on top of whatever your game already draws, so recolours and map mods just work.

ShadowsWaterLightWeatherSmooth art
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PC · Androidruns on
Mod off, mod on

Same morning, new light

Drag the line. Left is the game as it ships, right is the same moment with Radiance: shadows from the sun, water that moves, light that has a direction.

Mod off Mod on

Recorded in game at 3440x1440, 60 fps, with Stardew Valley Expanded and the author's own art mods.

Works with

Stardew Valley ExpandedEarthy RecolourCloudy SkiesWeather WondersAlternative TexturesGeneric Mod Config MenuGlobal God RaysFluttery FlakesSplit screenMultiplayer
What it does

Light that knows what time it is

Every effect reads the frame your game already drew, so it follows your recolour, your sprites and your maps. Each one has its own switch.

And much more: over 300 settings in F6, every effect with its own switch.

Logbook

What changed, version by version

Nothing of that kind in these versions.

On the workbench

Coming next

Built and being tested in the game now. They come out together when they are ready.

Next update

Wet ground, rebuilt

Rain darkens and shines the ground by what it is made of. Puddles gather, and the street lamps streak across the wet stone. The same rainy street three ways:

Next update · window mods

Windows from 97 mods mapped by hand

Light from the glass knows the panes of these windows, so the light falls in their real shape. Any other window keeps the light it has today. A leaf marks a window with a sheer curtain.

    Three steps

    Install in a minute

    Install SMAPI

    The mod loader for Stardew Valley. Get it from smapi.io if you don't have it yet.

    Unzip into Mods

    Download from Nexus and unzip into your Mods folder. Safe to add or remove mid-save. Generic Mod Config Menu is optional.

    Press F6 in game

    Every setting, over the game, with the change on screen right away. Start from a preset or share your own look as a code.

    F6
    If the game runs slow

    Make it lighter in a minute

    Everything below is in the Performance tab of the tuner. Press F6 in game. On a phone, open it from the config menu: SDV-Radiance, Hotkeys & diagnostics, Open the Radiance tuner.

    The five steps in the game, recorded in the tuner.
    1. Let it measure your machine. Under Measure this machine, press Run benchmark (10s), then Use the suggested setting.
    2. Or step down a preset. Under Quality presets: Quality, Balanced, Performance, Low spec. Go one step at a time until it runs smoothly.
    3. Lower the effect resolution. Effect resolution at 0.5 costs about a quarter of 1.0 and looks cleanest with pixel art. The game itself stays full size. Turn on Lower it automatically when needed so it only drops while the game can't keep up.
    4. Lighter soft effects. Set it to When slow or Always. Clouds, bloom, blur and lighting are worked out smaller, with no visible change.
    5. Find the expensive one. Turn on Show the cost readout on screen. It lists what each effect costs on your machine, so you can switch off just that one in its own tab.

    Reporting a slowdown? Paste this into the SMAPI console and attach what it prints.

    radiance_report